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Cup-Rules

Fairness, friendliness, fun and ...


3on3 & 4on4
- 2 maps per match, each team selects a map on the first play, the team has to attack
- At a draw, you will play a 3rd map
- Surrender right at any time (unanimously decide within the team)
- Allowed self-kill (whether In-fight or not does not matter)
- Suppress tactical allowed if the object relation is needed
- No trick (bug) plants
- No objective jumps
- No side-plants and jumps (Supply too)
- The Referee can be provide by a non-played team
- Spectators are not allowed at a match, without the Refeere
- ALL players have to record a demo of each round
- Two players per match can change at any time
- Is a team not complete, the decision rests with the opponent team if it reduces play in the same number of players or majority wants


5on5 & 6on6
- 2 maps per match, each team selects a map on the first play, the team has to attack
- At a draw, you will play a 3rd map
- Surrender right at any time (unanimously decide within the team)
- Allowed self-kill (whether In-fight or not does not matter)
- Suppress tactical allowed if the object relation is needed
- No trick (bug) plants
- No objective jumps
- Side-plants allowed, no side-jumps
- The Referee can be provide by a non-played team
- Spectators are not allowed at a match, without the Refeere
- ALL players have to record a demo of each round
- Two players per match can change at any time
- Is a team not complete, the decision rests with the opponent team if it reduces play in the same number of players or majority wants


Score based Tournament
- Win = 3, draw = 1, loose = 0 (points)
- Fullhold is a draw, not a win/loose (1 point for both teams)
- At a draw, you will NOT play a 3rd map
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